Tokyo 2020 Game News: Esports At The Olympics This Year? Posted on 04/24/2021 at 12:33, updated on 04/24/2021 at 12:37 For many years there has been debate about whether or not to consider esports as a real sport. When professional players have had extensive physical training, the lack of federations, “universal” titles, and classic sporting performances slow the progression of the question.
Development of the digital strategy for the Olympic sport
These debates are obviously taking place at the level of the International Olympic Committee, which has announced a form of openness to eSports. The point is not yet to integrate competitions into the official program, but to use the various parallel programs to highlight other practices. In collaboration with five international sports federations and various publishers, the IOC recently announced the Olympic Virtual Series. These will serve as an aperitif at the Olympics as they will be held on the Official Olympic Canal from May 15 to June 23, 2021 from different locations around the world. This initiative responds to the recommendations of the IOC published in the Olympic Agenda 2020 + 5: They will mobilize virtual sports, esports and video games enthusiasts around the world to appeal to new Olympic audiences and promote the development of Thomas Bach , IOC President, said in the Olympic Virtual Series press release: The Olympic Virtual Series is a new and unique digital Olympic experience that aims to increase engagement with new viewers in the virtual sport space. Its design is in line with the Olympic Agenda 2020 + 5 and the IOC’s digital strategy. The Olympic Virtual Series promotes the practice of sports and ensures the promotion of Olympic values with an emphasis on young people. David Lappartient, President of the Union Cycliste Internationale and responsible for the liaison group for esports and video games vis-à-vis the IOC: On behalf of the Liaison Group for esports and video games and the UCI, I am delighted to be able to take part in the start of the very first Olympic Virtual Series. Several IFs (International Federation) already have well-established virtual sports programs. Thanks to the collaboration between the IOC, the IFs and the publishers, the Olympic Virtual Series is an exciting step for the world of virtual sports and the Olympic Movement. Several publishers and associations have confirmed their participation in the virtual series of the Olympic Games: World Baseball and Softball Confederation (WBSC) – eBaseball Powerful Pro Baseball 2020, Konami Digital Entertainment Union Cycliste Internationale (UCI) – Zwift, Zwift Inc. World Rowing (rowing ) – Open formatWorld Sailing – Virtual Regatta, Virtual Regatta SASFederation Internationale de l’Automobile (FIA) – Gran Turismo, Polyphony Digital Specifically, the aim is to create a “bridge” between so-called real sport and virtual sports and simulations create. Any participating association can propose an event by adjusting the organization and practice, while the “General Public” series is open to all unconditionally. There are currently 5 events on the program as other associations have already expressed their interest in the Olympics Virual Series: FIFA, FIBA for basketball, ITF for tennis and WT for Taekwondo. By MalloDelic, journalist jeuxvideo.com MP