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Days Gone: The Creative Director requires you to buy the games at a high price

Gone News Days Gone: The Creative Director requires you to purchase the games at full price. Published on 04/19/2021 at 8:24 am, updated on 04/19/2021 at 8:24 am A few days ago we learned that Days Gone 2 would probably never see the light of day. The title was offered to Sony who refused to fund it in order to focus on stronger licenses. A situation that led David Jaffe to question John Garvin, the game’s creative director. If players want a continuation of a title, this has to be supported by paying a high price from the start. During the interview, John Garvin, who no longer works at Bend Studios, was asked about the game’s second wind caused by its inclusion in the PlayStation Plus collection. To which he replied, I have an opinion on something that might interest your audience, and it might be dear to some of them. If you like a game, buy it at full price. I can’t tell you the number of times I’ve seen players say, “Yes, I got it as a promo, I got it through PS Plus” etc. I’m just saying, don’t complain that a game isn’t getting a sequel, if it was not adopted at startup. God of War sold millions of copies when it launched, and Days Gone didn’t. I only speak personally as a developer. I don’t work for Sony, I don’t know the numbers. To support his point, the title’s creative director returned to the Siphon Filter: Dark Mirror case, which was released on PSP in 2006 and PS2 in 2007: I can tell you, when we were developing Dark Mirror, we were really screwed (in Text fucked) because the piracy was so great and Sony didn’t really understand what was causing it to sell. We showed them torrents and a website downloaded 200,000 copies of Dark Mirror. I hope I remember correctly and the numbers might be wrong, but still I was pissed off because it was like my money was leaving my pockets. I think the growing excitement for a game isn’t as big as buying it at full price. If you’ve done this, it will help the developers directly. Days Gone will be released on PS4 on April 26, 2019 and available on PC on May 18. Perhaps success will cause Sony to rethink its positions in a sequel, but it’s impossible to know at the moment, especially since Bend is apparently already working on a new project.

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By MalloDelic, journalist jeuxvideo.com MP

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