World

Nvidia: GeForce RTX DLSS is natively supported by the Unity engine

Nvidia Hardware News: GeForce RTX DLSS is natively supported by the Unity engine. Published on 04/14/2021 at 7:23 PM Unity is one of the most popular 3D engines, especially among independent developers. At the GTC 2021 conference, Nvidia announced that its DLSS technology will soon be natively supported by the engine. News that can change many things. Along with the Unreal Engine, Unity is arguably the most commonly used engine by video game designers. It can be found in such famous games as Genshin Impact, Subnautica or Cuphead. The engine is therefore particularly popular in the independent scene. On the other side of the spectrum is Nvidia’s DLSS, a “smart” upscale technology that uses artificial intelligence – and deep learning in particular – to compute an image in a lower definition to save resources and then transcribe it a higher one Definition. A highly efficient technology that we have mentioned several times before that dramatically increases the fluidity of the games, making it possible to hit 2060 on certain titles like the PC version of Death Stranding with an RTX 60 FPS in 4K. It is, too an almost indispensable technology if you want to activate ray tracing in compatible games (think in particular of Cyberpunk 2077, Watch Dogs Legion or Control). In short, DLSS has only advantages and it can only be good news when it comes to more gaming.

DLSS in the democratization process

And that’s a good thing, because on the occasion of the GTC (GPU Technology Conference), Nvidia announced that Unity will soon support DLSS natively. “Before the end of 2021, DLSS will be natively supported by the High Definition Render Pipeline (HDRP) in Unity 2021.2.”, Indicates the manufacturer of the graphics card. This is a great way for Nvidia to democratize its technology, which, as we recall, only works if you’re using a Geforce RTX (from 2060) type graphics card. DLSS should therefore develop significantly in the coming months, especially since the Unreal Engine has also supported DLSS for a few weeks thanks to an additional plug-in. Finally, remember that AMD – Nvidia’s big competitor on the GPU – will have to offer a solution that is DLSS-compliant in the coming months. The company is expected to turn around on this point as it could also benefit the PlayStation 5 and Xbox Series X / S, both of which use a Radeon graphics chip. Also read: By Jiikaa, journalist jeuxvideo.com MP

Back to top button